10 Haziran 2008 Salı

Take a Stroll Down Computing Memory Lane - 09 Haziran 2008 Pazartesi 18:42:06:329




<br>

It’s hard to believe that there was a time before high-speed

Internet access, wi-fi, or even USB. Back then, the word "computer"

meant a big beige desktop box with a bulky CRT monitor - not a sleek notebook

- and being online means you’re tying up the phone line to the consternation

of your mom.


Here’s what I remember from the good ol’ days of computing:


IBM PC Compatible




The original IBM PC (Model 5150)


My first computer was an IBM PC, except it wasn’t made by IBM - it was

a Taiwanese clone, euphimistically called "IBM PC compatible"

or an "IBM clone". In the 1980s, IBM marketed the PC (or personal

computer) as a response to Apple’s products - to grab market share, IBM

decided on the open architecture and many manufacturers rushed their own

computer brands to the market.


My old PC compatible computer looked similar to the original IBM PC (Model

5150) shown above. It had a green CRT monitor and ran MS-DOS the operating

system. Sometimes when I turned the computer on by flipping the switch

at the back, I’d get a mild electric shock.


The two black squares in the front are floppy disk drives (A: and B:,

respectively) - if you ever wonder why your hard disk is called C:, that’s

because it comes after the two floppy drives. Even after the floppies

became obsolete, the hard disk is still called C: out of convention.


By the way, IBM PC was developed in a very short time by a "skunkworks"

project, called Project Chess, at IBM’s Boca Raton Florida facility,

led by Don Estridge and Larry Potter. The team of 12 engineers was authorized

by the company to bypass the usual (and lengthy) IBM design process and

get something to the market quickly. Within one year, the team managed

to use off-the-shelf components to build the first IBM PC.


Sadly, once the IBM PC became a commercial success, the company put it

under the usual IBM management, which decided to restrict the performance

of the computer as not to "cannibalize" profits from higher-priced

models. As a result, competitors selling PC clones quickly took over the

market.


Mystery House



Mystery House is the first computer game I ever played - in fact, it’s

the only thing I remember about our Apple II computer.


In the game, you are an uninvited guest locked inside a Victorian mansion

with no way out. Inside, there are seven guests and a note about a hidden

treasure. While exploring the house, you start finding dead bodies …

and you have to discover the murderer before becoming the next victim.


Mystery House was created by Ken Williams and his wife Roberta. It was

the first computer game ever to contain graphics. Before it, computer

games depended entirely on text to tell their stories. Ken coded the game

in a few nights and Roberta drew the graphics. The game caught on quickly

and became the most popular game for the Apple II computer, selling over

10,000 copies. Shortly afterwards, the Williams founded a gaming company

called On-Line Systems which would later become Sierra On-Line and then

Sierra Entertainment.


Links: Play along at SydLexia


Macintosh Classic


I

didn’t own a Mac until grad school, when I was forced to buy one to write

a thesis (blue iMac, btw) - but I did play mahjongg on my uncle’s old

Macintosh Classic (128K? I don’t remember…) when I was growing up.


It was so different than my PC at the time: the Macintosh had a graphical

interface and a mouse! I remember fondly the little mac icon that smiled

when you boot up the computer.


Floppy Disk



Before hard disks became affordable, we had floppy disks. They were called

floppy disks because, well, they were floppy… The 5.25 inch diskette

could hold - get this - 360 KB. Twice that if you punched a hole on the

left side of the disk and put it the drive in upside down. To protect

the disk from being re-written, all you have to do was put a sticker over

the notch and the disk drive wouldn’t write on it.


When the 3.5 inch disk came out, we all thought that it was so cool that

you could store 1.44 MB worth of files on the things. So much space, what

would we do with it all?


LOGO


Ah,

Logo - now that was a fun computer programming language!


Logo was the first programming language I’ve ever learned, and to this

day, the only one I like and probably the only one I was ever proficient

at. Well, at least in making simple shapes :)


The language is all about the turtle, an on-screen cursor that you use

to draw simple line graphics. You can tell the turtle to go forward 100

units, then turn left or right, and so forth.


Dot Matrix Printer


Ah, the screeching sound of a dot matrix printer! There’s nothing like

it … One minute you’re printing (noisily), and the next minute the darned

paper got off the reel and suddenly you’re printing at an angle … before

the stupid printer jammed. But if everything worked out, then there’s

nothing as satisfying as ripping the little strips of "holey"

paper on the sides.


Never heard a dot matrix print before? Count your blessings, but if you’re

curious, here’s a YouTube clip:



If you remember dot matrix printer, you probably remember creating "Happy

Birthday" or some other silly banners with this iconic software that

had since gone the way of dinosaurs: Broderbund’s Print

Shop
.


Dot matrix printers are actually still around - they’re now called "impact"

printers, and, surprisingly, are more expensive than ever!


Modem


Ever

heard a modem "handshake"? No? It’s just like a fax machine.

My first modem was a 2400 baud (240 characters per second!), and over

the years I upgraded to 9600-baud, then to 14.4K, then 28.8K and so on.

With every upgrade, I felt that the speed improvement was incredible!


How fast is a 9600 baud modem? Consider this: after 1 minute of downloading

at 9600 baud, you’ll get 72 KB. A cable modem can download that in less

than a second.


With modem comes connectivity, which brings us to to our next item:


Bulletin Board System (BBS)


Remember the Buggles’ song "Video Killed the Radio Star"? Well,

Bulletin Board System was the Radio Star, and Internet was the Video.

For all of you who are too young to remember BBSes, they are computer

systems that you dial in (with a phone line, and yes, you get the phone

bill at the end of the month if it’s not a local call) to connect. Once

you’ve connected to a BBS, you can do things like post messages, upload

and download software.


BBSes often have highly detailed ASCII art - some are black and white,

but others are in full color, like this one below:




Image: Carsten Cumbrowski aka Roy/SAC


This one is for an elite board (which traded in warez or pirated softwares)

with two nodes (2 phone lines) run on two Intel 80486 or simply "486"

computers with 8 MB of RAM and a (then unbelievably huge) storage of 1

GB. And no, I wasn’t cool enough to be invited into an elite board …


See Carsten’s website roysac.com

for an amazing collection of ASCII art.


Oh, and this invariably happened at least once to those who have dialed

into a BBS: your mom picked up the phone while you’re online and thus

disconnected you just seconds away from when the file was supposed to

finish downloading!


Prodigy



Before the web, there were Prodigy and CompuServe. They were premium

online services, much like a proto-Internet, except they provide proprietary

content (and were both heavily censored - more on that later). Of the

two, I subscribed to Prodigy, which was more kid-friendly (and cheaper

- CompuServe charged by the minute!).


I remember fondly perusing their message boards, which were very popular

at the time (what was I doing? Looking up NES cheat codes, actually!).

I cancelled the service because of heavy-handed censors who admonished

me for having the word "damn" in one of my posts. That was enough

to put me on their watch list and I got harrassed for innocent words like

"cockroach." When Prodigy went out of business because of the

Internet, I wasn’t sad.


Doom



Doom took the computer gaming world by a storm in 1993: It wasn’t the

first game in the FPS (or first person shooter) genre, but it was unique

that id Software, the creator of the game, marketed it by … giving it

away! Doom was distributed as a shareware that you could download and

play for free (once you’re hooked, you have to pay for subsequent versions).


Doom was so popular that during lunch times, computer networks in university

campuses sometime grind to a halt as people log on to play the game!


CompUSA




CompUSA store in Santa Clara, California. Photo: Coolcaesar [wikipedia]


You guys probably remember it as the retail chain that went out of business

a year ago, but I first remember them first as Soft Warehouse. I even

bought a 486 "Compudyne" computer (their house-brand) for college!


In an effort to restructure or rebrand or whatever, the company changed

its name to CompUSA but forgot to change their horrible customer service

… Their service was so bad that ultimately the once largest chain of

computer superstores in the world went out of business.


NCSA Mosaic



Before the Internet Explorer, and Firefox browsers, there was the NCSA

Mosaic. It was the first graphical web browser (which was an improvement

over the text-only Gopher and telnet protocols).


Mosaic was designed by Marc Andreessen (then an undergraduate) and Eric

Bina. Even though you may not be familiar with this browser, you’re viewing

this webpage on a browser that is its legacy.




We haven’t talked about many things - Amiga, MUDs (Multi-User Dungeons),

IRC (Internet Relay Chat), and countless other topics. And obviously,

your trip down computing memory lane may be different than mine (and if

you’re young enough, none of these things above - perhaps with the exception

of CompUSA - are familiar). So, tell us what you remember - share your

computing memory lane!


<br>


--> Haberin devamını okumak için tıklayın(Click to Read Source)...

Take a Stroll Down Computing Memory Lane - 09 Haziran 2008 Pazartesi 18:42:06:517



<br>

It’s hard to believe that there was a time before high-speed

Internet access, wi-fi, or even USB. Back then, the word "computer"

meant a big beige desktop box with a bulky CRT monitor - not a sleek notebook

- and being online means you’re tying up the phone line to the consternation

of your mom.


Here’s what I remember from the good ol’ days of computing:


IBM PC Compatible




The original IBM PC (Model 5150)


My first computer was an IBM PC, except it wasn’t made by IBM - it was

a Taiwanese clone, euphimistically called "IBM PC compatible"

or an "IBM clone". In the 1980s, IBM marketed the PC (or personal

computer) as a response to Apple’s products - to grab market share, IBM

decided on the open architecture and many manufacturers rushed their own

computer brands to the market.


My old PC compatible computer looked similar to the original IBM PC (Model

5150) shown above. It had a green CRT monitor and ran MS-DOS the operating

system. Sometimes when I turned the computer on by flipping the switch

at the back, I’d get a mild electric shock.


The two black squares in the front are floppy disk drives (A: and B:,

respectively) - if you ever wonder why your hard disk is called C:, that’s

because it comes after the two floppy drives. Even after the floppies

became obsolete, the hard disk is still called C: out of convention.


By the way, IBM PC was developed in a very short time by a "skunkworks"

project, called Project Chess, at IBM’s Boca Raton Florida facility,

led by Don Estridge and Larry Potter. The team of 12 engineers was authorized

by the company to bypass the usual (and lengthy) IBM design process and

get something to the market quickly. Within one year, the team managed

to use off-the-shelf components to build the first IBM PC.


Sadly, once the IBM PC became a commercial success, the company put it

under the usual IBM management, which decided to restrict the performance

of the computer as not to "cannibalize" profits from higher-priced

models. As a result, competitors selling PC clones quickly took over the

market.


Mystery House



Mystery House is the first computer game I ever played - in fact, it’s

the only thing I remember about our Apple II computer.


In the game, you are an uninvited guest locked inside a Victorian mansion

with no way out. Inside, there are seven guests and a note about a hidden

treasure. While exploring the house, you start finding dead bodies …

and you have to discover the murderer before becoming the next victim.


Mystery House was created by Ken Williams and his wife Roberta. It was

the first computer game ever to contain graphics. Before it, computer

games depended entirely on text to tell their stories. Ken coded the game

in a few nights and Roberta drew the graphics. The game caught on quickly

and became the most popular game for the Apple II computer, selling over

10,000 copies. Shortly afterwards, the Williams founded a gaming company

called On-Line Systems which would later become Sierra On-Line and then

Sierra Entertainment.


Links: Play along at SydLexia


Macintosh Classic


I

didn’t own a Mac until grad school, when I was forced to buy one to write

a thesis (blue iMac, btw) - but I did play mahjongg on my uncle’s old

Macintosh Classic (128K? I don’t remember…) when I was growing up.


It was so different than my PC at the time: the Macintosh had a graphical

interface and a mouse! I remember fondly the little mac icon that smiled

when you boot up the computer.


Floppy Disk



Before hard disks became affordable, we had floppy disks. They were called

floppy disks because, well, they were floppy… The 5.25 inch diskette

could hold - get this - 360 KB. Twice that if you punched a hole on the

left side of the disk and put it the drive in upside down. To protect

the disk from being re-written, all you have to do was put a sticker over

the notch and the disk drive wouldn’t write on it.


When the 3.5 inch disk came out, we all thought that it was so cool that

you could store 1.44 MB worth of files on the things. So much space, what

would we do with it all?


LOGO


Ah,

Logo - now that was a fun computer programming language!


Logo was the first programming language I’ve ever learned, and to this

day, the only one I like and probably the only one I was ever proficient

at. Well, at least in making simple shapes :)


The language is all about the turtle, an on-screen cursor that you use

to draw simple line graphics. You can tell the turtle to go forward 100

units, then turn left or right, and so forth.


Dot Matrix Printer


Ah, the screeching sound of a dot matrix printer! There’s nothing like

it … One minute you’re printing (noisily), and the next minute the darned

paper got off the reel and suddenly you’re printing at an angle … before

the stupid printer jammed. But if everything worked out, then there’s

nothing as satisfying as ripping the little strips of "holey"

paper on the sides.


Never heard a dot matrix print before? Count your blessings, but if you’re

curious, here’s a YouTube clip:



If you remember dot matrix printer, you probably remember creating "Happy

Birthday" or some other silly banners with this iconic software that

had since gone the way of dinosaurs: Broderbund’s Print

Shop
.


Dot matrix printers are actually still around - they’re now called "impact"

printers, and, surprisingly, are more expensive than ever!


Modem


Ever

heard a modem "handshake"? No? It’s just like a fax machine.

My first modem was a 2400 baud (240 characters per second!), and over

the years I upgraded to 9600-baud, then to 14.4K, then 28.8K and so on.

With every upgrade, I felt that the speed improvement was incredible!


How fast is a 9600 baud modem? Consider this: after 1 minute of downloading

at 9600 baud, you’ll get 72 KB. A cable modem can download that in less

than a second.


With modem comes connectivity, which brings us to to our next item:


Bulletin Board System (BBS)


Remember the Buggles’ song "Video Killed the Radio Star"? Well,

Bulletin Board System was the Radio Star, and Internet was the Video.

For all of you who are too young to remember BBSes, they are computer

systems that you dial in (with a phone line, and yes, you get the phone

bill at the end of the month if it’s not a local call) to connect. Once

you’ve connected to a BBS, you can do things like post messages, upload

and download software.


BBSes often have highly detailed ASCII art - some are black and white,

but others are in full color, like this one below:




Image: Carsten Cumbrowski aka Roy/SAC


This one is for an elite board (which traded in warez or pirated softwares)

with two nodes (2 phone lines) run on two Intel 80486 or simply "486"

computers with 8 MB of RAM and a (then unbelievably huge) storage of 1

GB. And no, I wasn’t cool enough to be invited into an elite board …


See Carsten’s website roysac.com

for an amazing collection of ASCII art.


Oh, and this invariably happened at least once to those who have dialed

into a BBS: your mom picked up the phone while you’re online and thus

disconnected you just seconds away from when the file was supposed to

finish downloading!


Prodigy



Before the web, there were Prodigy and CompuServe. They were premium

online services, much like a proto-Internet, except they provide proprietary

content (and were both heavily censored - more on that later). Of the

two, I subscribed to Prodigy, which was more kid-friendly (and cheaper

- CompuServe charged by the minute!).


I remember fondly perusing their message boards, which were very popular

at the time (what was I doing? Looking up NES cheat codes, actually!).

I cancelled the service because of heavy-handed censors who admonished

me for having the word "damn" in one of my posts. That was enough

to put me on their watch list and I got harrassed for innocent words like

"cockroach." When Prodigy went out of business because of the

Internet, I wasn’t sad.


Doom



Doom took the computer gaming world by a storm in 1993: It wasn’t the

first game in the FPS (or first person shooter) genre, but it was unique

that id Software, the creator of the game, marketed it by … giving it

away! Doom was distributed as a shareware that you could download and

play for free (once you’re hooked, you have to pay for subsequent versions).


Doom was so popular that during lunch times, computer networks in university

campuses sometime grind to a halt as people log on to play the game!


CompUSA




CompUSA store in Santa Clara, California. Photo: Coolcaesar [wikipedia]


You guys probably remember it as the retail chain that went out of business

a year ago, but I first remember them first as Soft Warehouse. I even

bought a 486 "Compudyne" computer (their house-brand) for college!


In an effort to restructure or rebrand or whatever, the company changed

its name to CompUSA but forgot to change their horrible customer service

… Their service was so bad that ultimately the once largest chain of

computer superstores in the world went out of business.


NCSA Mosaic



Before the Internet Explorer, and Firefox browsers, there was the NCSA

Mosaic. It was the first graphical web browser (which was an improvement

over the text-only Gopher and telnet protocols).


Mosaic was designed by Marc Andreessen (then an undergraduate) and Eric

Bina. Even though you may not be familiar with this browser, you’re viewing

this webpage on a browser that is its legacy.




We haven’t talked about many things - Amiga, MUDs (Multi-User Dungeons),

IRC (Internet Relay Chat), and countless other topics. And obviously,

your trip down computing memory lane may be different than mine (and if

you’re young enough, none of these things above - perhaps with the exception

of CompUSA - are familiar). So, tell us what you remember - share your

computing memory lane!


<br>



--> Haberin devamını okumak için tıklayın(Click to Read Source)...

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